High School Resources

Table of Contents

General

Brumbaugh_MSGraph-Theory_19.pdf

Brumbaugh's Introduction to Graph Theory

The lessons in this document are to provide students with a basic introduction to graph theory along with some of its applications.

Brumbaugh_GD_16.pdf

Introduction To Video Game Development

A semester long course intended for grades 9 through 12 that sees students taking on the different roles of a video game development team. Students will gain an introduction to 3D modeling with 3ds Max®, computer programming with Python™, and game design with Unreal® Engine 4.

Brumbaugh_MATLAB_18-Final.pdf

Introduction To MATLAB®

Provides students with an opportunity to learn about robotics as well as develop research, collaboration, communication, and problem solving skills.

Wendel_Robotics_17.pdf

Introduction To Robotics

Provides students with an opportunity to learn about robotics as well as develop research, collaboration, communication, and problem solving skills.

Montenaro_IntroWindPower.pdf

Montanaro's Introduction To Wind Power

This lesson will demonstrate the physics behind wind power energy conversion.

Programming Fundamentals

JayLanePFAssessments2016.pdf

Programming Fundamentals Assessments

Contains a pre-assessment and four example assessments that can be used for students in this programming course.

JayLanePFResources2016.pdf

Programming Fundamentals Lessons

Provides classroom instructional activities, programming examples and solutions, and projects.

JayLanePFSyllabus2016.pdf

Programming Fundamentals Syllabus

A semester-long programming course for students in grades 10-12. A textbook, which uses Python™ as its primary language, is used to illustrate fundamental principles of programming design and coding that apply to any language or computing environment. Other tools used to teach programming skills in the course include TI-BASIC, Scratch1, and Arduino™ microcontrollers.

Math Lessons

Lane_GeomModules_17.pdf

Geometry Activities in Desmos

The activities in Desmos provide students with opportunities to collaborate through inquiry-based lessons.

U.S. Constitution Project

Pant_Unreal_17.pdf

U.S. Constitution Unreal® Presentation Project

The goal will be for students to develop a video game level that will teach anyone hoping to obtain new information about one of the amendments.

Pant_UnrealRubric.pdf

U.S. Constitution Project Rubric

Accompanying rubric for the U.S. Constitution Unreal® Presentation Project.

Virtual Museum

Pant_Museum_16.pdf

Virtual Museum Exhibit Unit

Students use video game development technology (Unreal® Engine 4) to display Women’s History content for an Ohio Grade 9 Social Studies course.

Pant_Tutorial1_16.pdf

Grade 9 Level Designer Tutorial 1

Tutorial for teachers to share with students as they learn and use Unreal® Engine 4.

Pant_Tutorial2_16.pdf

Grade 9 Level Designer Tutorial 2

Second section of teacher-adapted tutorial for using Unreal® Engine 4.

Pant_Tutorial3_16.pdf

Grade 9 Level Designer Tutorial 3

Third section of teacher-adapted tutorial for using Unreal® Engine 4.

Pant_Handout_17.pdf

Grade 9 Question Handout

Accompanying student question document for students to complete while moving through tutorials.

Pant_Quick_Start_Tutorial1_17.pdf

Grade 11 Level Designer Tutorial 1

Tutorial for teachers to share with students as they learn and use Unreal® Engine 4.

Pant_Quick_Start_Tutorial2_17.pdf

Grade 11 Level Designer Tutorial 2

Second section of teacher-adapted tutorial for using Unreal® Engine 4.

Pant_Quick_Start_Tutorial3_17.pdf

Grade 11 Level Designer Tutorial 3

Third section of teacher-adapted tutorial for using Unreal® Engine 4.

Pant_Handout_17.pdf

Grade 11 Question Handout

Accompanying student question document for students to complete while moving through tutorials.

Pant_AINPC-Tutorial_19.pdf

AI and NPC Tutorial

This lesson will describe how to make an NPC for the virtual museum.

Pant_AINPCAdditional-Tutorials_19.pdf

Additional AI and NPC Tutorials

Add lessons to add more functionality to the NPC.

Pant_VHM_AINPC_88ABW-2020-1250.pdf

AI and NPC Handout

This handout provides background information about the AI and NPC tutorial.

Pant_AI_NPCTutorial-Ques_19.pdf

AI and NPC Tutorial Questions

These questions will provide further opportunities to learn from the virtual museum NPC tutorial.

Pant_AINPC-Rubric_19.pdf

AI and NPC Tutorial Rubric

Rubric for the virtual museum NPC tutorial.