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Note: Software releases may render certain content obsolete (e.g., steps detailed within tutorials).
Virtual Escape Room
Students will use SketchUp and Unreal Engine 4 to create a breakout/escape room style game where the puzzles require relevant mathematical concepts to solve. This Challenge Problem is designed to be used in high school mathematics or STEM classroom.
Full Throttle STEM Autonomous Rovers
Students are challenged to construct an autonomous rover capable of simple collision detection, environmental sensor collection, and autonomous race track navigation tasks.
Full Throttle STEM at Eldora Speedway
Businesses and industries can use commercial off-the-shelf modeling & simulation tools to create customized training environments without a large investment. This challenge problem content provides students with the opportunity to create virtual models similar to those used by industry professionals while using racing as the topic of interest.
Full Throttle STEM at Eldora Speedway Implementation Guide - Provides an overview of the tools and resources available.
Eldora Speedway Challenge Problem - Create, import, and implement a virtual track (such as a replica of Eldora Speedway) into a virtual racing game.
Virtual RC Car Challenge Problem - Create, import and implement a virtual RC Car that will be the player’s vehicle in a virtual racing game.
Print 3D Replacement Parts Challenge Problem - Create a high performance RC car by modifying 3D replacement parts.
Integrated RC Controller Challenge Problem - Modify the user inputs for a commercial off-the-shelf (COTS) virtual racing game that allows the user to employ an RC controller or other alternative input device.
Telemetric System Challenge Problem - Create a telemetric system that will import real time data to a virtual racing game.
Eldora Speedway: The Big Challenge - Control an RC car from a remote location with a commercial off-the-shelf (COTS) racing game.
Full Throttle STEM at Eldora Speedway References - Provides references for the challenge problems.
Full Throttle STEM Virtual Tour
Businesses can improve the experience of their customers using modeling & simulation. This challenge problem content encourages students to create an immersive 3D environment to allow customers to maneuver through a company’s facilities in a virtual tour.
Full Throttle STEM Mobile App
Businesses can improve the experience of their customers with mobile applications. This challenge problem content encourages students to create a mobile app that can be used by customers.
Full Throttle STEM Service Learning Exemplar
Businesses can educate customers on important aspects of their facility such as seating options, parking options, and building layout using immersive 3D models. This challenge problem content encourages students to learn about modeling and simulation by creating an immersive, detailed environment of a facility.
Service Learning Exemplar Challenge Problem - Create an immersive environment using 3D models to allow Eldora Speedway fans the opportunity to navigate through venue seating options, camping facility and other amenities of the speedway.
Full Throttle STEM Rover
Robots can be deployed into the field for a number of reasons, such as to collect data, explore terrain, and even search for life. This challenge problem content encourages students to tackle similar challenges faced by the Air Force Research Laboratory, Carnegie Mellon Field Robotics Center, and NASA, such as autonomous movement, sensor data collection, and wireless communication, using a rover.
Full Throttle STEM Rover Implementation Guide - Provides an overview of the tools and resources available.
Android Mapping Application Challenge Problem - Write an app for an Android device that displays a Google Map and responds to user touches by displaying the latitude and longitude of the point touched.
Control a Rover from an Android Device Challenge Problem - Control a rover from an Android device by connecting the rover and Android to programmable boards with radio transmitter/receiver shields and writing the app for the Android device and programming the boards.
Logging GPS Data to an SD Card Challenge Problem - Put a GPS shield on an Arduino™ board and log the motion of the board through a series of GPS points stored to a SD shield.
Drive Autonomously with an Android App Challenge Problem - Design a system that enables a rover to follow a path drawn by a user on an Android device.
Travel with Autonomous Obstacle Avoidance Challenge Problem - Add sensors to the rover that allow it to be autonomous, avoiding obstacles in its way.
Android App to Display Telemetric Data on a Map Challenge Problem - Write an Android app to integrate telemetric data onto a Google Map.
Rover Big Challenge Problem - Design a rover equipped with sensors to collect data from its environment autonomously.
Full Throttle STEM Rover References - Provides references for the challenge problems.
Full Throttle STEM Safety
Businesses such as indoor go-karting facilities can improve customer safety by using modeling and simulation to test aspects of their facility such as track and barrier materials, visual cues, and physiological impact. This challenge problem content encourages students to learn about designing for safety through modeling and simulation.
Full Throttle STEM Game Development
Businesses such as indoor go-karting facilities can identify ways to enhance their current offerings by creating simulations or racing games modeled after their facilities. This challenge problem content encourages students to develop a virtual model of a facility.
Full Throttle STEM Game Development Challenge Problem - Create an immersive racing game of an indoor karting track to enable customers the opportunity to race autonomous vehicles and/or other players on their website or through a game engine.
Full Throttle STEM Karting Simulation Challenge Problem - Students are challenged to develop a driving simulation by closely mirroring the development pipeline used by commercial game studios with an emphasis on free tools and technologies.
Rapid 3D Modeling
Creating a complex model, like a human, in a 3D modeling application can be very time consuming and requires a great deal of skill. Rapid 3D modeling reduces the time it takes to generate a model, and increases the flexibility with what can be modeled. This challenge problem content provides students with the opportunity to utilize commercial off-the-shelf technologies and computer software to create 3D models rapidly.
Rapid 3D Modeling Implementation Guide - Provides an overview of the tools and resources available.
Print an Action Figure Challenge Problem - Modify a full-body scan to create an action figure of a person with parts that can be posed and then printed using a 3D printer.
Animate a Figure in a Gaming Engine Challenge Problem - Import a full-body scan and modify the figure so that it can be animated in the virtual environment.
Rapid 3D Modeling References - Provides references for the challenge problems.
Rapid 3D Modeling Rigging Challenge Problem - Utilize commercial off-the-shelf (COTS) software and hardware in order to scan, import and efficiently rig a full-bodied figure ready for animation in a virtual environment.
Biodiesel Production Efficiency
A small-scale, cost effective processor design supporting localized production of biodiesel would be valuable for small businesses, local cooperatives and community initiatives. This challenge problem content encourage students to model a biodiesel processor.
Service Learning Opportunity
Service-Learning integrates meaningful community service with rich learning experiences. This challenge problem content encourages students to identify and develop a service learning opportunity in their community.
Service Learning Opportunity Challenge Problem - Implement a meaningful solution to an identified need in your community that capitalizes on skills and technologies from the field of modeling and simulation (M&S).
When calculus students begin calculating volumes of solids generated by cross-sections or rotations, they will often experience difficulty setting up the correct mathematics because they cannot visualize the solid. This challenge provides students with an opportunity to create a way to visualize these three dimensional solids in a classroom using low cost to no cost technologies.
Training capabilities of first responders can be improved by using modeling and simulation of areas of interest such as fire stations, hospitals, and factory buildings. This challenge problem content encourages students to develop a high fidelity virtual model of an area of interest in Ohio.
Stop the Spread
Remaining indoors in the winter in constant contact with others can be dangerous due to the threat of a contagious virus. This challenge problem content encourages students to use modeling and simulation to understand and slow down the spread of a virus.
Stop the Spread Challenge Problem - Create an engaging, informative, interactive model that demonstrates the spread of a virus through a school environment and allows the user to interact with the model to slow down its spread in hopes of educating the public and being more prepared to deal with the virus when it hits.
Stop the Spread References - Provides references for the challenge problem.
Virtual Game Simulation
Modeling and simulation professionals often use commercial off-the-shelf games as a basis for their virtual environments. This challenge problem content provides students with the opportunity to create virtual models similar to those used by industry professionals using racing as the topic of interest.
Virtual Game Simulation Implementation Guide - Provides an overview of the tools and resources available.
Create a Simple Game Challenge Problem - Create a simple game or simulation, or modify an existing game using existing commercial off-the-shelf (COTS) games.
Rapid 3D Modeling Challenge Problem - Rapidly build high fidelity 3D models of a wide variety of objects ranging from small tools to large urban environments.
Create a Virtual Environment Challenge Problem - Develop high fidelity virtual models of complete environments (e.g. buildings, rooms, or other specific areas) formatted to facilitate import into a game engine.
Animate and Control a Character in a Game Challenge Problem - Import, animate, and control a real person or custom-created character to function as a character in an off-the-shelf or custom-created game or simulation.
Virtual Control Challenge Problem - Deviate from traditional game control, such as keyboard, joystick or gaming controller, and incorporate virtual control of a simulation or game such that game control or character movement would mimic physical player movement.
Virtual Game Simulation: The Big Challenge - Identify a training or learning need and then design, develop, and test a virtual serious game to meet the specific needs of the end users.
Virtual Game Simulation References - Provides references for the challenge problems.
Augmented reality is an enhanced view of the environment produced by overlaying computer-generated images, sounds, or other data onto a real-world environment. This challenge problem content encourages students to apply augmented reality to a training system, such as demonstrating how a machine works.
Back and neck pain are global problems that cause lost worker productivity. This challenge problem content encourages students to design a physical product to support better posture.
Shipping Container Conundrum
Shipping containers used for transporting goods and services accumulate and go to waste after transportation is complete. This challenge problem content encourages students to find new uses for the unused shipping containers, such as re-purposing them as temporary or even permanent housing.
Creating a complex model, like a human, in a 3D modeling application can be very time consuming and requires a great deal of skill. Rapid 3D modeling reduces the time it takes to generate a model, and increases the flexibility of what can be modeled. This challenge problem content provides students with the opportunity to utilize commercial off-the-shelf technologies and computer software to create 3D models rapidly.
3D printing Challenge Problem - Develop a custom scanning system that is capable of creating high-fidelity full body models. Apply animations to enable the model to run, walk, jump, etc. and import it into a game-engine.
The goal of indoor positioning systems (IPS) is to leverage magnetic, sensor, and/or network technologies to wirelessly locate objects or people inside buildings. This challenge problem content encourages students to use IPS to enhance location detection in an application, such as an emergency response situations or customer experience in a retail store.
ECG, or an electrocardiogram, is a physiological measure of the electrical activity of the heart. This challenge problem content encourages students learn about the heart’s function using ECG data.
This challenge problem requires students to develop prototypes that will successfully collect and present visual representations of health-related data. The prototypes should be able to record blood glucose, food, medications, mood, and activity, as well as provide visual displays for these parameters.
Solidworks Hands-On Experience
Modeling and simulation of pieces of medical equipment can be extremely useful for testing and training. This challenge problem content encourages students to model and simulate a medical device.
Sports Injuries through Computer Simulation
If people can understand the mechanisms behind an injury, then they may be able to prevent the injury. This challenge problem content encourages students to learn about sports related injuries for prevention and rehabilitation using computer simulation.
During rehabilitation from a concussion, the brain will begin re-routing activity to healthy connections, avoiding those that have been damaged, using a process called neuroplasticity. This challenge problem content encourages students to learn about brain rehabilitation by designing applications that can enhance neuroplasticity.
Concussion Rehabilitation Challenge Problem - Create an interactive mobile application that determines a baseline assessment, offers users a dynamic supply of puzzles that are utilized to stimulate the affected areas of the brain and displays user progress during the recovery process.
Practice Your Play
There are many apps and programs that allow coaches to sketch out and run plays. This challenge problem content encourages students to create apps or programs to offer individuals an opportunity to practice the play on their own.