STEM AND EDUCATION

We Are Committed to Collaboration

  • The GRILL® science, technology, engineering, and math (STEM) efforts have centered on collaboration between Air Force Research Laboratory (AFRL) and mentors, students, and educators.

  • In support of STEM education, we at the GRILL® are working to develop a robust toolkit of educational STEM content for schools and teachers for use in the classroom, after school, or during independent research activities

Explore Our Programs and Collaborations

Full Throttle STEM

Through partnerships with local educators, we have developed the Full Throttle STEM® content, which immerses and engages students in the mathematics and physics behind racing through the use of RC cars and racing game engines. The Full Throttle STEM® content reflects the engineering challenges that Air Force engineers currently face. Specifically, the content mimics the development efforts of LVC technology to advance training capabilities for the Air Force. Students participating in Full Throttle STEM® activities utilize some of the same software tools relied upon by Department of Defense (DOD) scientists and engineers. Each year, we host a Full Throttle STEM® day where students are able to present their projects using these technologies.

Girl Scouts of Western Ohio

In 2016 the Air Force Research Lab’s Gaming Research Integration for Learning Laboratory® (GRILL®) partnered with the Girl Scouts of Western Ohio to create a patch that would encourage girls to pursue a field of study in science, technology, engineering, or math (STEM). The goal of the patch is to get girls excited about what they can do with computers and give them the confidence and resources to continue their learning. Through this patch, girls will see that they can be the female role models for the next generation. The activities vary by troop level, with older troops doing more complicated tasks. The program starts with Brownies and continues through Ambassadors with each level having their own set of instructions to complete. All levels are designed to require no experience. Some of the levels include an “unplugged” option for participants with little to no access to technology and utilize apps for those who rely on tablets and smartphones. The program is divided into three sections—Discover, Connect, and Take Action. Each section has different activity options based on different levels of technology access and topics covered.

Girl Scouts.pdf

Discover Our Free Challenge Problems

Use our challenge problems to teach your students about robotics, game development, 3D modeling, virtual environments, augmented reality, simulations, and more.

Student-made rover sits on a table at the Full Throttle STEM competition.
Start and Finish line for the rover race at Full Throttle STEM

Our collection of Full Throttle STEMchallenge problems involve several aspects of STEM education.

Student analyzes code that was made in Unreal Engine 4.

Challenge your students to create programs using Unreal Engine 4 game development software.

Access a Library of Free Teacher Resources

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General Resources

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Elementary School Resources

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Middle School Resources

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High School Resources