Summary
Wright-Scholars created a virtual reality (VR) search and rescue training mission for Space Force personnel who rescue astronauts from unsafe landing environment such as bodies of water.
Features and Design
Software
Unreal Engine 4
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Hardware
Oculus Rift S VR
Contributions
Team:
Jack Bramel
Landen Stricker
Gretchen Tarkany
Mentor:
Jonathan Diemunsch
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Clients:
Air Force Guardian Angels
Jonah Biddick
Outcomes and Additional Information
The training prototype included all of the steps from a checklist that the Guardian Angels go through during rescue situations, including hazardous assessment and approach, capsule stabilization, opening doors, astronaut egress, and medical check and long-term survival assessment.
The program can run in both virtual reality (VR) and desktop modes in first person point of view with settings to customize hazards and difficulty level.