Summary
Students at the GRILL® worked to create a simulation to enhance understanding of pollution accumulation and accurately predict emission particle concentrations at any location.
Features and Design
Software
Unreal Engine 4
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Contributions
Team:
Aditya Anand
Logan Arnold
Tyler Job
Sriman Nedunuri
Mentors:
Tim Rodabaugh
Shawn Turk
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Clients:
National Air & Space Intelligence Center
Ken Hammerle
SrA Ivy Deckard
Outcomes and Additional Information
Features of the user interface include an emission system with physics, customizable weather, multiple types of vehicles, and time dilation.
The system renders in two- and three-dimensions (2-D, 3-D) and can export data metrics.