Summary
Students at the GRILL® worked to create a training simulation using the Oculus Rift S and UE4 that could simulate maintenance for arbitrary objects.
Features and Design
Software
Unreal Engine 4
SketchUp/ Blender
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Hardware
Oculus Rift S
Contributions
Team:
Cole Mousa
Jacob Riffel
Vinay Rajaratnam
Mentors:
Ms. Christina Hegner
Mr. Jerry Huggins
Outcomes and Additional Information
The challenge was to create a multiplayer VR maintenance simulation that integrates physical aspects into the virtual environment.
More information and media are coming soon! Thank you for your interest in the project and patience while we add exciting content!